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Event Chairs

VISIGRAPP Conference Co-Chairs


Jose Braz
Escola Superior de Tecnologia de Setúbal
Portugal
http://ltodi.est.ips.pt


Brief Bio
Not Available


Kadi Bouatouch
IRISA, University of Rennes 1
France
http://people.irisa.fr/Kadi.Bouatouch


Brief Bio
Professor Kadi Bouatouch is an electronics and automatic systems engineer (ENSEM 1974). He was awarded a PhD in 1977 (University of Nancy 1, France) and a higher doctorate on computer science in the field of computer graphics in 1989 (University of Rennes 1, France). He is/was working on global illumination, lighting simulation for complex environments, GPU based rendering, HDR imaging and computer vision. He is currently Emeritus Professor at the university of Rennes 1 (France) and researcher at IRISA Rennes (Institut de Recherche en Informatique et Systèmes Aléatoires). He was the head of the FRVSense team with in IRISA. He was/is member of the program committee of several conferences and workshops and reviewer for several Computer Graphics journals such as: The Visual Computer, ACM Trans. On Graphics, IEEE Computer Graphics and Applications, IEEE Trans. On Visualization and Computer Graphics, IEEE Trans. On image processing, etc. He also acted as a reviewer for many conferences and workshops. He has reported for several PhD theses or higher doctorates in France and abroad (USA, UK, Belgium, Cyprus, The Netherlands, Spain, Germany, Algeria, etc.). He was an associate editor for the Visual Computer Journal. ... More >>

 

Program Chair


Alexis Paljic
Mines Paristech
France
http://caor.mines-paristech.fr/users/alexispaljic


Brief Bio
Alexis Paljic is an associate professor in the Centre for Robotics, PSL-Research University, Mines ParisTech. His research field is immersion and interaction in virtual reality. He conducts research to explore the conditions of realistic response in virtual reality in the context of predictive use of VR, such as industrial design or therapy. He also seeks to adapt immersion and interaction in the context of wide public use of VR: emerging forms of cinema, games, or cultural mediation.

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